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	<title>Comments on: Mythbusting: Priests = Most Nerfed</title>
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	<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/</link>
	<description>I melt kneecaps!</description>
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		<item>
		<title>By: PsychoMedic</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-1547</link>
		<dc:creator>PsychoMedic</dc:creator>
		<pubDate>Sun, 15 Feb 2009 11:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-1547</guid>
		<description>Healing meters, hah.</description>
		<content:encoded><![CDATA[<p>Healing meters, hah.</p>
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		<title>By: BB</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-1526</link>
		<dc:creator>BB</dc:creator>
		<pubDate>Wed, 04 Feb 2009 16:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-1526</guid>
		<description>More like you were spamming CoH which was made a smart heal by Blizzard, a mistake that needed putting back to its original form since overhealing and healing on the meters could be used to determine a priest effective raid healing ability prior to making it smart.

Most people would just spam it all day long and still not overheal but thos poor pallys were working they&#039;re socks off to get a descent piece of the healing pie at the expense of big overheals.

Put it back to a non smart heal and let the overhealing meters decide.</description>
		<content:encoded><![CDATA[<p>More like you were spamming CoH which was made a smart heal by Blizzard, a mistake that needed putting back to its original form since overhealing and healing on the meters could be used to determine a priest effective raid healing ability prior to making it smart.</p>
<p>Most people would just spam it all day long and still not overheal but thos poor pallys were working they&#8217;re socks off to get a descent piece of the healing pie at the expense of big overheals.</p>
<p>Put it back to a non smart heal and let the overhealing meters decide.</p>
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		<title>By: Zusterke</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-1421</link>
		<dc:creator>Zusterke</dc:creator>
		<pubDate>Wed, 17 Dec 2008 12:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-1421</guid>
		<description>Despite all the complaints about nerfs, my experience tells me the opposite. Having raided since early TBC, I&#039;ve seen the performance of my priest only go up. It wasn&#039;t rare for me to outheal a shaman or paladin with gear one tier higher than mine. Heck, I outhealed an experienced T6 pally in my T5 priest on my first BT raid. So what&#039;s the problem? You could of course argue that it&#039;s because those healers were terribly bad and my skills are good (doubt it)... but that would imply that skills &gt; gear + class. I wouldn&#039;t exactly call that a problem... quite the contrary.

Unfortunately, my view is an unpopular point of view. People don&#039;t want to be told they can&#039;t blame it on someone else or have to think it through. People want to hear arguments that justify their grudge. It saves them the trouble of having to find a solution to their problem themselves. And that is a universal truth.</description>
		<content:encoded><![CDATA[<p>Despite all the complaints about nerfs, my experience tells me the opposite. Having raided since early TBC, I&#8217;ve seen the performance of my priest only go up. It wasn&#8217;t rare for me to outheal a shaman or paladin with gear one tier higher than mine. Heck, I outhealed an experienced T6 pally in my T5 priest on my first BT raid. So what&#8217;s the problem? You could of course argue that it&#8217;s because those healers were terribly bad and my skills are good (doubt it)&#8230; but that would imply that skills &gt; gear + class. I wouldn&#8217;t exactly call that a problem&#8230; quite the contrary.</p>
<p>Unfortunately, my view is an unpopular point of view. People don&#8217;t want to be told they can&#8217;t blame it on someone else or have to think it through. People want to hear arguments that justify their grudge. It saves them the trouble of having to find a solution to their problem themselves. And that is a universal truth.</p>
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	<item>
		<title>By: Aerian</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-1171</link>
		<dc:creator>Aerian</dc:creator>
		<pubDate>Thu, 13 Nov 2008 23:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-1171</guid>
		<description>priests &lt; Blizz &lt; rouges tough truth</description>
		<content:encoded><![CDATA[<p>priests &lt; Blizz &lt; rouges tough truth</p>
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		<title>By: Priesty</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-1007</link>
		<dc:creator>Priesty</dc:creator>
		<pubDate>Tue, 04 Nov 2008 14:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-1007</guid>
		<description>I have a Priest, Rogue, Warrior, Pally, Druid, Mage and Warlock and can safely say that numbers are a pretty good representation of the nerfs and buffs to each class. 

To give you an example how badly the priest has been nerfed - Pre TBC level 60 Disc/holy Priest (geared) the holy fire would crit at 4.2K and TBC level 70 Disc/holy Priest (geared T5+) holy fire Crit 1.8K, that is over a 70% reduction on just one spell. Holyfire became a redundant spell. pain suppression use to help the disc priest survive a few seconds longer which every other class complained, but the truth is it did not change the outcome of a fight the priest still died in the end. If you want too complain about survivability Boomkin is where it is at I have managed to survive up to six player beating on me an still escape thats OP. The only class a uber geared priest could beat occasionally was the mage but even that has been changed in 3.0. 

PVP aside Raiding holy priest where suppose to be the best healers in the game but high level raiding such as Sunwell they barely justify a spot in the raid. Raiders would prefer a pally healer (plate armor) or a Shamy any day (mail armor and chain heals) Shamies rarely oom. So now priests have been made redundant in PVP and BG&#039;s and they have been made redundant in raiding they should take comfort in questing and soloing/farming to get mats or earn some gold.... lol NOT

It is heart breaking to see your main toon, the one you have sunk countless hours earning rep, achievements, title  etc. etc. and Blizz come along and make the entire class redundant. Blizz &#039;s intension was to have a rock, paper, scissors type of classes but it becoming a rock beat all scenario. they have no excuses they is more beta tester testing wow than an other single piece of software on the planet. after 4 years they should not be making such huge adjustments to the game. imo</description>
		<content:encoded><![CDATA[<p>I have a Priest, Rogue, Warrior, Pally, Druid, Mage and Warlock and can safely say that numbers are a pretty good representation of the nerfs and buffs to each class. </p>
<p>To give you an example how badly the priest has been nerfed &#8211; Pre TBC level 60 Disc/holy Priest (geared) the holy fire would crit at 4.2K and TBC level 70 Disc/holy Priest (geared T5+) holy fire Crit 1.8K, that is over a 70% reduction on just one spell. Holyfire became a redundant spell. pain suppression use to help the disc priest survive a few seconds longer which every other class complained, but the truth is it did not change the outcome of a fight the priest still died in the end. If you want too complain about survivability Boomkin is where it is at I have managed to survive up to six player beating on me an still escape thats OP. The only class a uber geared priest could beat occasionally was the mage but even that has been changed in 3.0. </p>
<p>PVP aside Raiding holy priest where suppose to be the best healers in the game but high level raiding such as Sunwell they barely justify a spot in the raid. Raiders would prefer a pally healer (plate armor) or a Shamy any day (mail armor and chain heals) Shamies rarely oom. So now priests have been made redundant in PVP and BG&#8217;s and they have been made redundant in raiding they should take comfort in questing and soloing/farming to get mats or earn some gold&#8230;. lol NOT</p>
<p>It is heart breaking to see your main toon, the one you have sunk countless hours earning rep, achievements, title  etc. etc. and Blizz come along and make the entire class redundant. Blizz &#8217;s intension was to have a rock, paper, scissors type of classes but it becoming a rock beat all scenario. they have no excuses they is more beta tester testing wow than an other single piece of software on the planet. after 4 years they should not be making such huge adjustments to the game. imo</p>
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	<item>
		<title>By: branboom</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-439</link>
		<dc:creator>branboom</dc:creator>
		<pubDate>Tue, 05 Aug 2008 23:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-439</guid>
		<description>Siha-
If you actually read TFA he recognizes the inherent flaws in quantitative analysis.</description>
		<content:encoded><![CDATA[<p>Siha-<br />
If you actually read TFA he recognizes the inherent flaws in quantitative analysis.</p>
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	<item>
		<title>By: Siha</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-435</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Sun, 03 Aug 2008 16:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-435</guid>
		<description>The other issue is that this kind of quantitative measure doesn&#039;t count the size of the nerfs. I&#039;d rather 10 tiny nerfs than 1 significant one, especially if the significant one is in the area I&#039;m specced in, you know? So priests might have had the greatest _number_ of nerfs, but are they the most reduced in effectiveness compared with their initial abilities? Or have they just had a lot of minor downward adjustments?</description>
		<content:encoded><![CDATA[<p>The other issue is that this kind of quantitative measure doesn&#8217;t count the size of the nerfs. I&#8217;d rather 10 tiny nerfs than 1 significant one, especially if the significant one is in the area I&#8217;m specced in, you know? So priests might have had the greatest _number_ of nerfs, but are they the most reduced in effectiveness compared with their initial abilities? Or have they just had a lot of minor downward adjustments?</p>
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	<item>
		<title>By: awlbiste</title>
		<link>http://dwarfpriest.com/2008/08/02/mythbusting-priests-most-nerfed/#comment-433</link>
		<dc:creator>awlbiste</dc:creator>
		<pubDate>Sun, 03 Aug 2008 10:43:35 +0000</pubDate>
		<guid isPermaLink="false">http://dwarfpriest.wordpress.com/?p=540#comment-433</guid>
		<description>Having played Druids and Warlocks almost exclusively I can say safely how badly they needed buffing pre-BC. Hurricane as a 31 pt talent? Seriously? Ugh. 

I completely forgot Druids were the feign death test subjects before Hunters were introduced. I want Play Dead again!</description>
		<content:encoded><![CDATA[<p>Having played Druids and Warlocks almost exclusively I can say safely how badly they needed buffing pre-BC. Hurricane as a 31 pt talent? Seriously? Ugh. </p>
<p>I completely forgot Druids were the feign death test subjects before Hunters were introduced. I want Play Dead again!</p>
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